Commander Tactic: Mirrored Wall
Polished shields catch and hurl blinding light into an enemy's eyes, growing harder to resist with every extra shield raised.
Commander Tactic Visual
Frequency once per 10 minutes
Requirements At least one of your squadmates is in bright light or has a focused light source available, such as a bull's eye lantern.
Your squadmates have polished their shields to a reflective sheen and now position them to reflect a blinding light into your enemy’s eyes. All of your squadmates can Raise a Shield or cast shield as a reaction. Then, signal a squadmate within the aura of your commander’s banner who currently has a shield raised (including spellcasting allies with an active casting of the shield cantrip), and choose an enemy within 60 feet. The formation bounces light off the raised shield and into the enemy’s eyes; the target must succeed at a Fortitude saving throw against your class DC or become blinded for 1 round (on a critical failure, the creature remains dazzled for 3 rounds after the blindness ends).
You can signal additional allies with raised shields to participate in this tactic; the target takes a circumstance penalty on this save equal to the number of additional participating squadmates (to a maximum –4 circumstance penalty to the target’s save).
Option Family Commander Tactic
This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.