Commander Tactic: Corpse Crenellation
This tactic turns a felled enemy into instant battlefield cover, letting a commander direct squadmates to finish a foe and hunker behind it.
Frequency once per 10 minutes
With methodical, shocking efficiency, some Chelaxian and Hellknight squads can turn the corpses of their slain foes into temporary earthworks. Signal up to two squadmates within the aura of your commander’s banner. These squadmates can Stride up to half their Speed and attempt a melee or ranged Strike against one enemy you designate as a reaction. If the enemy is reduced to 0 Hit Points by these Strikes, the enemy’s body provides lesser cover to all squadmates in or adjacent to the enemy’s space until the end of your next turn or until the enemy is no longer unconscious or dead. During this time, any squadmate who Takes Cover can also first Stride up to half their Speed, but they must end this movement in or adjacent to the fallen enemy’s space. A squadmate who’s at least two sizes smaller than the fallen enemy instead gains standard cover.
Special If one of your squadmates knows or has prepared a cantrip that deals damage and requires 2 or fewer actions to cast, they can cast it targeting the designated enemy instead of taking the other actions normally granted by this tactic, gaining all other listed benefits.
Option Family Commander Tactic
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