Cleric Doctrine: Battle Creed
Magical training narrows in exchange for a battle-focused divine font, trading spell versatility for combat aura magic drawn into the fight.
The doctrine can be selected by battle harbingers.
Prerequisites: You must be a cleric.
You don't gain the Resolute Faith class feature.
You don't gain the Miraculous Spell class feature.
Spellcasting Adjustment: Your spellcasting capabilities are more restricted. At 1st level, you can prepare one 1st-rank spell and five cantrips. As you increase in level, your number of spell slots and the highest rank of spells you can cast from spell slots increases, shown in Battle Harbinger Spells per Day. Because of your focus on your physical training at the expense of magical aptitude, you have no more than two spell slots of your highest rank and, if you can cast 2nd-rank spells or higher, two spell slots of 1 rank lower than your highest spell rank. For anything that requires the ability to cast spells of a certain rank that's lower than the highest slots you have, you still qualify even if you no longer have spell slots at those ranks.
Divine Font Adjustment: Instead of preparing heal or harm spells with your divine font, you instead gain the battle font, which allows you to prepare battle aura spells.
Option Family Cleric Doctrine
This product includes content derived from the Pathfinder Second Edition rules system, which is available under the ORC License (https://paizo.com/orclicense). Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.