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Sorted A-ZClass Options
Champion Tenet: Good
Protecting the innocent becomes an active duty here, forbidding both evil acts and the kind of inaction that lets harm happen unchallenged.
common
- You must never perform acts anathema to your deity or willingly commit an evil act, such as murder, torture, or the casting of an evil spell.
- You must never knowingly harm an innocent, or allow immediate harm to one through inaction when you know you could reasonably prevent it. This tenet doesn't force you to take action against possible harm to innocents at an indefinite time in the future, or to sacrifice your life to protect them.
Option Family Champion Tenet
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