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Shields

A shield only pays off once a character spends an action to raise it, turning a passive purchase into an active defensive tactic each round.

common

A shield can increase your character’s defense beyond the protection their armor provides. Your character must be wielding a shield in one hand to make use of it, and it grants its bonus to AC only if they use an action to Raise a Shield. This action grants the shield’s bonus to AC as a circumstance bonus until their next turn starts.