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Wandering Preacher
A congregation scattered and a church left in ruins turn one preacher's fiery conviction into a wandering, unstoppable ministry.
Granted Features
Automatic:
Comparative study of many faiths guards against embarrassing blunders about religion in general, while sharpening mastery of one's own doctrine.
Theological grounding in gods and their servants helps a character recognize divine magic and understand what drives the undead.
While you once spoke to a small congregation in a ramshackle church, those days are behind you now. Your church was destroyed, your congregants scattered, and now you meander the lands holding a worn copy of your religious text in one hand, and a fiery conviction in the other.
Choose two attribute boosts. One boost must be to Constitution or Wisdom, and one is a free attribute boost.
You're trained in the Religion skill and a Lore skill associated with the deity you preach for (such as Pharasmin Lore). You gain the skill feat.
Boosts CON, WIS
Trained Religion