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Undertaker

Handling the dead and comforting the bereaved exposes plenty of strange deaths, and one of them was strange enough to start an adventure.

Granted Features
Automatic:
A forensic eye reads a body's wounds twice as fast and turns those findings into sharper follow-up insight about cause and culprit.
A steady hand at treating wounds and curing sickness lets a trained character patch up an ally's injuries between fights.

People die. This is the unfortunate fact of life on which you've founded your business, because wherever people die, there is a demand for mortuary services. You might be a Pharasmin priest or a secular professional, but your job is seeing to the body, comforting the bereaved, and making sure that the deceased goes to their ultimate reward with all due dignity. Of course, someone in your position sees a lot of strange deaths, and chances are one of them set you on the road to adventure.

Choose two attribute boosts. One must be to Intelligence or Wisdom, and one is a free attribute boost.

You're trained in the Medicine skill and a Lore skill specializing in one local type of undead. You gain the skill feat.

Boosts INT, WIS

Trained Medicine