Time Traveler
Stranded permanently outside one's own era, a mind full of knowledge from another time proves both disorienting and unexpectedly useful.
You come from a different time. Whether by your own doing or a terrible accident, powerful magic has resulted in you coming to this time from the future or from the past, but you are unable to return. You might be from New Thassilon, an entire nation of time travelers.
Choose two ability boosts. One must be to Dexterity or Intelligence, and one is a free ability boost.
You are trained in three Lore skills of your choice that represent your knowledge from your old time. You gain the Bend Time free action.
Bend Time F (Occult, Transmutation) Frequency once per day; Trigger Your turn begins; Effect You are Quickened this turn. You can use your extra action to Stride.
Boosts DEX, INT