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Squire
Years spent maintaining a knight's gear and standing at their side through tourneys build the discipline to seek one's own trial.
Granted Features
Automatic:
Noble bearing precedes you, so strangers assume rank on sight, and playing the part of nobility comes easier for it.
Raw physical power decides who can scale a wall, keep afloat, or shove and trip an opponent off balance in a fight.
You trained at the feet of a knight, maintaining their gear and supporting them at tourneys and in battle. Now you search for a challenge that will prove you worthy of full knighthood, or you've spurned pomp and ceremony to test yourself in honest, albeit less formal, combat.
Choose two attribute boosts. One must be to Strength or Constitution, and one is a free attribute boost.
You're trained in the Athletics skill and your choice of the Heraldry Lore or Warfare Lore skill. You gain the skill feat.
Boosts CON, STR
Trained Athletics · Lore Heraldry Lore or Warfare Lore