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Shadow Lodge Defector

Reformed after running with a treacherous splinter faction, old habits of sabotage and subterfuge prove hard to fully unlearn.

common
Granted Features
Automatic:
A smuggler's practiced calm keeps small contraband hidden from anyone who isn't actively searching, no matter how badly the dice roll.
A gift for lying and disguise turns a character into a convincing actor who can slip a feint past a distracted opponent mid-fight.

You were among the Pathfinders recruited by the devious Shadow Lodge, lured in by promises of wealth, reform, justice, or revenge. You might have fought against the Society's loyal agents, helped sabotage the Pathfinders' reputation in distant countries, or even infiltrated the far-flung lodges as a spy. You've since made peace with and rejoined the Pathfinder Society, yet the underhanded reflexes and skills you learned are hard to forget.

Choose two attribute boosts. One must be to Dexterity or Intelligence, and one is a free attribute boost.

You're trained in the Deception skill and the Underworld Lore skill. You gain the skill feat.

Special You can select this background only if you have earned credit for at least 5 First Edition scenarios from Season 2 of the Pathfinder Society organized play campaign.

Boosts DEX, INT

Trained Deception · Lore Underworld Lore

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