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Secular Medic
From Rahadoum, you practice secular medicine without divine intervention, gaining trained Medicine and Anatomy Lore plus the Battle Medicine feat to heal allies in combat. Requires...
common
Granted Features
Automatic:
Requirements You're holding or wearing a healer's toolkit. You can patch up wounds, even in combat.
Treating wounds, curing diseases, and aiding recovery. Trained characters can Treat Wounds to restore HP outside of combat.
Prerequisite Region - Golden Road You're from Rahadoum, where the Laws of Mortality taught you to reject the gods, yet you've seen firsthand how dangerous it can be to go without healing magic. As a result, you've thrown yourself into the study of medicine, so you can save lives without saving souls. Choose two attribute boosts. One must be to Wisdom or Dexterity, and one is a free attribute boost. You're trained in the Medicine skill and the Anatomy Lore skill. You gain the skill feat.