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Secular Medic

Rejecting divine healing in a godless homeland forces a hard-won mastery of medicine that saves lives without any prayer at all.

common
Granted Features
Automatic:
A healer's kit and steady hands let you patch wounds mid-fight, though the same patient can't be treated this way again for a day.
A steady hand at treating wounds and curing sickness lets a trained character patch up an ally's injuries between fights.

Prerequisite Region - Golden Road You're from Rahadoum, where the Laws of Mortality taught you to reject the gods, yet you've seen firsthand how dangerous it can be to go without healing magic. As a result, you've thrown yourself into the study of medicine, so you can save lives without saving souls. Choose two attribute boosts. One must be to Wisdom or Dexterity, and one is a free attribute boost. You're trained in the Medicine skill and the Anatomy Lore skill. You gain the skill feat.

Boosts DEX, WIS

Trained Medicine · Lore Anatomy Lore

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