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Runaway Noble

Whatever drove this noble off the family estate, love, rebellion, or plain suffocation, left court manners intact but road skills untested.

uncommon
Granted Features
Automatic:
Noble bearing precedes you, so strangers assume rank on sight, and playing the part of nobility comes easier for it.
Negotiation and flattery open doors in social encounters, letting a character pry loose information or win over a wary contact.

There are many reasons for noble blood to abandon their responsibilities. Whether you fled for safety, for love, to sate a spontaneous spark of rebellion, or to escape unbearable expectations, you've left your lavish life behind for one of newfound experiences. However, how prepared you are for a life on the road is something else entirely.

Choose two attribute boosts. One must be to Charisma or Intelligence, and one is a free attribute boost.

You're trained in Diplomacy, and either Genealogy Lore or Heraldry Lore. You gain the Bon Mot skill feat.

Boosts CHA, INT

Trained Diplomacy

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