/
Showing0entries
Sorted A-ZBackgrounds
Refugee (PC2)
Displaced by war, plague, or hope for something better, this outsider turns survival on the road into a source of hope for others.
Granted Features
Automatic:
Deep local ties let a street-smart operator swap Diplomacy for Society to work contacts and pull rumors from a familiar settlement.
A grasp of etiquette, law, and civic history helps a character scrape by in an unfamiliar city and make sense of written records.
You come from a land very distant from the one you now find yourself in, driven by war, plague, or simply in the pursuit of opportunity. Regardless of your origin or the reason you left your home, you find yourself an outsider in this new land. Adventuring is a way to support yourself while offering hope to those who need it most.
Choose two attribute boosts. One must be to Constitution or Wisdom, and one is a free attribute boost.
You're trained in the Society skill and a Lore skill related to the settlement you came from. You gain the skill feat.
Boosts CON, WIS
Trained Society