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Refugee (Fall of Plaguestone)

War around Lake Encarthan left a home in ashes, and now a caravan south toward Andoran carries the last hope of a better life.

Granted Features
Automatic:
Trading a risky roll for a guaranteed floor keeps a chosen skill reliable under pressure, and repeating the feat covers more skills the same way.
Wilderness know-how keeps a character fed and oriented in the wild, and turns a faint trail into a set of tracks worth following.

The fighting around the Lake Encarthan region has forced many of the people residing there to flee from the violence. Although your home is gone, you have managed to survive and are making your way south in search of a better life. When play begins, you are riding along in a caravan taking you to what might be either a new home in Andoran or simply another waypoint in your journey.

Choose two attribute boosts. One must be to Constitution or Intelligence, and one is a free attribute boost.

You're trained in the Survival skill and the Hunting Lore skill. You gain the skill feat.

Boosts CON, INT

Trained Survival · Lore Hunting Lore

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