/
Showing0entries
Sorted A-ZBackgrounds
Nomad
Getting by on the road with little more than instinct and a light pack built a traveler's resilience for going wherever comforts run thin.
Granted Features
Automatic:
Trading a risky roll for a guaranteed floor keeps a chosen skill reliable under pressure, and repeating the feat covers more skills the same way.
Wilderness know-how keeps a character fed and oriented in the wild, and turns a faint trail into a set of tracks worth following.
Traveling far and wide, you picked up basic tactics for surviving on the road and in unknown lands, getting by with few supplies and even fewer comforts. As an adventurer, you travel still, often into even more dangerous places.
Choose two attribute boosts. One must be to Constitution or Wisdom, and one is a free attribute boost.
You're trained in the Survival skill and a Lore skill related to one terrain you traveled in (such as Desert Lore or Swamp Lore). You gain the skill feat with Survival.
Boosts CON, WIS
Trained Survival