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Magical Misfit

Arcana and Underworld Lore training paired with Trick Magic Item, reflecting a history of using magic for escape and mischief. Attribute boosts go to Intelligence or Dexterity plus...

common
Granted Features
Automatic:

You don't understand folks who claim that magical talent is some sort of burden or great responsibility; you've always used your magic to cause trouble and to escape the consequences. Whether becoming an adventurer is your attempt to make amends or just a new way to make some mischief, you're excited to see where it takes you, and you still delight in using your skills to get out of trouble.

Choose two attribute boosts. One must be to Intelligence or Dexterity, and one is a free attribute boost.

You're trained in Arcana and Underworld Lore. You gain the skill feat.