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Lost and Alone

Nightmares of the day the Whispering Tyrant erased Lastwall still follow an unfinished knight now drifting toward whatever town comes next.

common
Granted Features
Automatic:
Foraging know-how turns a shaky day of subsisting into reliable food for you and a growing circle of companions as your skill improves.
A menacing presence rattles an enemy's nerve mid-fight or leans on an NPC outside combat until they give up what they know.

You were training to become a knight in Lastwall when the Whispering Tyrant escaped his imprisonment and destroyed the nation. It was only by dumb luck that you are alive at all, but the memories of that fateful day haunt your dreams. When play begins, you have boarded a caravan heading toward a new town, having worn out your welcome at the taverns and inns of Elidir.

Choose two attribute boosts. One must be to Strength or Charisma, and one is a free attribute boost.

You're trained in the Intimidation skill, and the Warfare Lore skill. You gain the skill feat.

Boosts CHA, STR

Trained Intimidation · Lore Warfare Lore

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