Guard
Patrol duty built a talent for cracking reluctant suspects, and adventuring finally offers the wider stage a guard's life never did.
You served in the guard, out of either patriotism or the need for coin. Either way, you know how to get a difficult suspect to talk. However you left the guard, you might think of adventuring as a way to use your skills on a wider stage. Choose two attribute boosts. One must be to Strength or Charisma, and one is a free attribute boost. You're trained in the Intimidation skill and the Legal Lore or Warfare Lore skill. You gain the skill feat.
Boosts CHA, STR
Trained Intimidation
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