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Fightbreaker

An instinct for reading simmering tension and talking down violence built a peacekeeper's reputation, for better or worse, back home.

common
Granted Features
Automatic:
A sharp verbal jab rattles a foe's focus and resolve for a minute, though a retort can shake it off early and a failed jibe turns the sting on you.
Negotiation and flattery open doors in social encounters, letting a character pry loose information or win over a wary contact.

You have a knack for picking up on simmering tensions and calming frayed nerves. You rely on your intuition to discern how and when violence is imminent, and on your skills—diplomatic and otherwise—to deescalate tense situations. You might choose the adventuring life to tackle new and unfamiliar conflicts, or be trying to escape retaliation from those who thrive on violence and resent your ability to keep the peace.

Choose two attribute boosts. One must be to Wisdom or Charisma, and one is a free attribute boost.

You're trained in the Diplomacy skill and the Lore skill for the city or settlement you lived in when you became a Fightbreaker. You gain the skill feat.

Boosts CHA, WIS

Trained Diplomacy