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False Medium

A flimflam séance act mixes real occult knowledge with cold-reading tricks, whether still worked between adventures or left behind.

common
Granted Features
Automatic:
Reading a liar becomes a contest of wits, letting your own skill at deception catch a smooth talker mid-conversation.
Esoteric study of psychic phenomena and forgotten mysteries lets a character make sense of the paranormal and spot occult magic in play.

There are people in this world who possess the ability to pierce the veil between the world of the living and the world of the dead, allowing them to communicate with spirits. You... are not one of them. But you know enough about the occult, as well as cold reading tricks and various practices from local religions, to scam your way into people's coinpurses. Unlike a through-and-through charlatan, there's some real occult methodology behind your flimflam, but that's likely cold comfort to the people you swindle. Whether you decided to take a more righteous path, were caught and pledged to make it right, or still slip in a few "séances" between adventures, you've taken to an adventuring lifestyle as you move from place to place.

Choose two attribute boosts. One must be to Intelligence or Charisma, and one is a free attribute boost.

You're trained in Occultism and Fortune-Telling Lore.

You gain the skill feat.

Boosts CHA, INT

Trained Occultism · Lore Fortune-Telling Lore