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Circuit Judge

Riding a circuit through backwoods towns to hear months of piled-up cases as a traveling judge surfaces some mighty strange disputes.

Granted Features
Automatic:
A well-run conversation wins over an entire room at once, letting a diplomat charm many listeners instead of just one.
A gift for lying and disguise turns a character into a convincing actor who can slip a feint past a distracted opponent mid-fight.

You're a circuit judge, a courtroom on horseback who serves a group of communities out in the Mana Wastes or a similar backwoods region. You show up every couple of months, hear the cases that have piled up since your last visit, give verdicts, and then it's on to the next town in your itinerary. It's not the easiest life in the world, but it's an interesting one, and you hear some mighty strange cases. Chances are, it was one of those cases that set you on the road to adventure.

Choose two attribute boosts. One must be to Intelligence or Wisdom, and one is a free attribute boost.

You're trained in Deception and Legal Lore. You gain the skill feat.

Boosts INT, WIS

Trained Deception · Lore Legal Lore