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Alkenstar Sojourner

Curiosity about Alkenstar's guns and atmosphere turns a visit into a life spent handling whatever the region throws next.

Granted Features
Automatic:
Deep local ties let a street-smart operator swap Diplomacy for Society to work contacts and pull rumors from a familiar settlement.
A grasp of etiquette, law, and civic history helps a character scrape by in an unfamiliar city and make sense of written records.

You came to Alkenstar because you heard they had guns, but you stayed because of the atmosphere. Or the guns. Either way, journalism and scientific curiosity opened the door to a life of adventure. Now you continue to adventure in the Alkenstar area, using your skills to deal with whatever situations present themselves. Choose two attribute boosts. One must be to Intelligence or Charisma, and one is a free attribute boost. You're trained in Society and Engineering Lore. You gain the skill feat.

Boosts CHA, INT

Trained Society · Lore Engineering Lore