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Sorted A-ZAfflictions
Curse of Nightmares
Curse Magical Mental
commonCurseMagicalMental
Lvl 2CurseCurseMagicalMental
SaveDC 16 Will
Curse
Magical
Mental
Saving Throw
DC 16 Will
Effect
You must rest for 12 hours instead of 8 to avoid becoming fatigued and can't gain any benefits from resting or long-term rest. You can still make your daily preparations.