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Cowards's Roots
On your turn while frightened, you become immobilized or fleeing until turn end. DC 20 Will save to resist. Forces a binary forced movement or lockdown outcome each round if fear p...
commonCurseEmotionFearMagicalMental
Lvl 5CurseCurseEmotionFearMagicalMental
SaveDC 20 Will
Curse
Emotion
Fear
Magical
Mental
Saving Throw
DC 20 Will
Effect
At the start of your turn, if you are frightened, you become your choice of immobilized or fleeing until the end of that turn.