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Undead Guardians

A companion's hour communing with the region's restless dead turns any camp attack into a fight the spirits join to end.

commonCampingConcentrateEvil

Camping Concentrate Evil

Nethys note: This camping activity requires that Jaethal is camping with the PCs (but see Learn from a Companion).

As the party preps the campsite, Jaethal takes an hour to establish contact with the spirits of the dead who linger in the region, be they slain bandits, doomed adventurers, or even just wild animals who succumbed to the laws of nature. If the camp is attacked during the period of rest, these spirits of the dead rise up as undead guardians to defend Jaethal and her allies.

These undead guardians manifest as shrieking ghostlike spirits.

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