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Sustain an Activation

Tapping a glowing charm to renew its activation costs barely a beat, but skipping too many turns lets the magic lapse.

commonConcentrate

Choose one magic item activation with a sustained duration you have in effect. The duration of that activation continues until the end of your next turn. Some activations may have slightly different or expanded effects if you sustain them. Sustaining an Activation for more than 10 minutes (100 rounds) ends the activation and makes you fatigued unless the item's description states a different maximum duration (such as “up to 1 minute” or “up to 1 hour”).

Action Cost Single Action

Requirements You have at least one magic item activation that you can sustain and you are not fatigued