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Prognostication
Critical Success If you have a random kingdom event this turn, roll twice to determine the event that takes place.
commonDowntimeLeadership
Critical Success If you have a random kingdom event this turn, roll twice to determine the event that takes place. The players choose which of the two results occurs, and the kingdom gains a +2 circumstance bonus to the check to resolve the event.
Success Gain a +1 circumstance bonus to checks made to resolve random kingdom events this turn.
Failure Your spellcasters divine no aid.
Critical Failure Your spellcasters provide inaccurate readings of the future. You automatically have a random kingdom event this turn. Roll twice to determine the event that takes place; the GM decides which of the two results occurs.