Showing0entries
Sorted A-Z
Actions

Preventative Measures

Getting ahead of trouble before it strikes softens the next dangerous kingdom event, and a quiet turn can even chip away at old Ruin.

commonDowntimeLeadership

Critical Success The next time during this Kingdom turn that you attempt a Kingdom skill check to resolve a dangerous event, you gain a +2 circumstance bonus to the check and, unless you roll a critical failure, the result is improved one degree. If you reach the end of this Kingdom turn and haven't had a dangerous event, you may decrease one Ruin of your choice by 1.

Success The next time during this Kingdom turn that you attempt a Kingdom skill check to resolve a dangerous event, you gain a +2 circumstance bonus to the check.