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New Leadership

Rulers are particularly difficult to assign; when you take this activity to assign a new Ruler, you take a –4 circumstance penalty to the skill check, and u…

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  • Intrigue: Grants a +2 circumstance bonus to checks to assign Emissaries and Treasurers.
  • Politics: Grants a +2 circumstance bonus to checks to assign Counselors and Rulers.
  • Statecraft: Grants a +2 circumstance bonus to checks to assign Magisters and Viceroys.
  • Warfare: Grants a +2 circumstance bonus to checks to assign Generals and Wardens.

Rulers are particularly difficult to assign; when you take this activity to assign a new Ruler, you take a –4 circumstance penalty to the skill check, and unless you achieve a critical success, you gain 1 additional Unrest.