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Jinx
A cast curse saps coordination from a foe at range, leaving them fumbling and clumsy for a short but costly stretch of a fight.
commonCurseOccult
Curse Occult
You can curse another creature with clumsiness. This curse has a range of 30 feet, and you must be able to see your target. The target gets a Will saving throw against your class DC or spell DC, whichever is higher.
Success The target is unaffected and temporarily immune for 24 hours.
Failure The target is clumsy 1 for 1 minute.
Critical Failure The target is clumsy 2 for 1 minute.
Action Cost Two Actions
Frequency once per day