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Guard

An army digging into a defensive stance shores up its armor against an oncoming attacker, though a botched effort leaves it stuck.

commonManeuver

Critical Success Your army gains a +2 item bonus to its AC until the start of your next turn; this bonus applies to all attacks against this army, not just from the targeted army.

Success Your army gains a +2 item bonus to its AC until the start of your next turn against attacks from the target army.

Failure Your army fails to guard against the target army.

Critical Failure Your army fails spectacularly to guard against the target army and becomes mired 1.

Action Cost Single Action

Pathfinder Second Edition material on Narrative Nexus is used under the ORC License or the Open Game License v1.0a, with each entry's notice naming the license that applies. Paizo, the Paizo golem logo, and Pathfinder are registered trademarks of Paizo Inc. This product is not affiliated with or endorsed by Paizo Inc.

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