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Giant-Felling Comet

Two-action shot detonates starshot ammunition in a 5-foot burst up to 60 feet away, dealing spirit damage (equal to Strike damage) on a basic Reflex save against your class DC; tar...

commonSpiritTranscendence

Spirit

Transcendence

You shoot the starshot, causing a detonation in a 5-foot burst within 60 feet. Each creature in the area must succeed at a basic Reflex save against your class DC or take spirit damage equal to your normal Strike damage with the starshot. Creatures larger than you take a –2 circumstance penalty to their saving throws. This shot requires any ammunition that would normally be required for the weapon.