Extract Element
Drawing raw elemental matter out of a struck foe feeds a kineticist's own aura while stripping away that foe's immunity to the element.
Impulse Kineticist Primal
Critical Success The creature is unaffected.
Success The creature takes half damage, and you add some of its elemental matter to your kinetic aura. Your impulses bypass any immunity the creature has to their elemental trait or traits, and the target takes a –1 circumstance penalty to its saves and AC against your impulses. If the target normally has a resistance that would apply to damage from one of your impulses, ignore that resistance; if it normally would be immune to that damage type, it instead has resistance equal to its level to damage from the impulse.
Action Cost Single Action
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