Disengage
An army fights to pull free of an enemy it's locked with, though a botched attempt can leave it stuck fast for the rest of the turn.
Critical Success Your army is no longer engaged with the target army. In addition, your army is automatically no longer engaged with any armies you haven't yet rolled a Maneuver check against during this war action.
Success Your army breaks free and is no longer engaged with the target army.
Failure Your army remains engaged with the target army.
Critical Failure Your army remains engaged with the target army and, for the remainder of this turn, your army cannot attempt to disengage from any army with which it is still engaged.
Action Cost Two Actions
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