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Actions

Direct Follower

Barking out a short order hands a follower a full pair of actions, cashing in on trained moves like striking, sneaking, or repositioning.

commonConcentrate

Concentrate

You issue an order to your follower, granting them 2 actions. This action has the auditory or visual trait depending on the method of communication used, but it must have one or the other. You can Direct your Follower to perform any of the following basic actions: Crawl, Drop Prone, Escape, Interact, Leap, Release, Seek, Sense Motive, Stand, Step, Stride, and Strike. They can only use the Strikes listed in their stat blocks. Followers that gain a burrow Speed or fly Speed can use Burrow or Fly, respectively. You can also direct your follower to use skill actions for which they meet the prerequisites.

Action Cost Single Action

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