Deceptive Sidestep
Baiting a melee attack in only to twist free at the last instant forces the attacker to question their own timing and try again.
You draw your enemy in and pull away at the last moment. The triggering opponent must roll again and take the second result.
Trigger An opponent hits, but does not critically hit you, with a melee Strike.
Requirements You’re in a duel, you’re trained in Deception, and you rolled a Deception check for initiative this round.
You draw your enemy in and pull away at the last moment. The triggering opponent must roll again and take the second result. If your opponent is using Intimidation for initiative when this ability is used, they also take a –2 circumstance penalty to the second attack roll.
Action Cost Reaction
Requirements You’re in a duel, you’re trained in Deception, and you rolled a Deception check for initiative this round.