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Build Structure

Construction crews raise or repair a kingdom structure, with a botched effort risking the whole project collapsing into rubble instead.

commonCivicDowntime

Critical Success You construct or repair the structure with great efficiency and get back half of the Commodities spent in construction or repair.

Success You construct or repair the structure.

Failure You fail to construct or repair the structure. You can try to complete it next Kingdom turn; if you do so, you do not need to re-pay the RP and Commodity cost.

Critical Failure You fail to construct the structure; if you were attempting to repair a damaged structure, it is reduced to Rubble.

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