Advance
An army presses toward a distant foe, closing the gap into open engagement, though a stumble leaves the advance disorganized and stuck.
Critical Success The enemy army becomes engaged with your army, even if it previously had the distant condition (in which case it loses that condition and becomes engaged).
Success If the target army is distant, it loses that condition; otherwise, it becomes engaged.
Failure Your army's attempt to advance fails.
Critical Failure Your army's attempt to advance fails, and it becomes disorganized, becoming mired 1 until the start of its next turn.
Action Cost Single Action
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