Showing0entries
Sorted A-Z
Playbook Variants

The Star — Crisis Mode

The Star — Crisis Mode is a cape whose celebrity origin stems from a public collapse—a failed case, betrayal, or viral confession. Core moves: Spotlight grants +1 ongoing on social...

Granted Features
Automatic:
Grants +1 ongoing on social moves about a chosen cause for the session when you draw press attention to it; the cost is that every other story you wanted covered in the press cycle dies. Search fit: spotlight social bonus, cause publicity, press attention trade-off.
When a public-facing crisis affects the team, you can absorb it solo by accepting a condition of your choice; the team avoids all consequences. Typically you'll take Insecure to shield them from fallout. Search fit: crisis management, team protection, public relations damage.
Addressing the press from vulnerability—admitted weakness, public confession, or grief—clears a condition, grants +1 forward, and shifts the public's Influence toward Mundane. The cost is whatever was easier when the team maintained a perfect public face. Search fit: Star playbook, press interaction, managing public Influence, condition clearing.

The Star — Crisis Mode Variant

The Crisis Mode Star is the cape who became a star because of a public collapse — a famous case gone wrong, a betrayal, a confession that ate the news cycle. They are now a permanent crisis-PR figure; their advanced moves are about damage control, rebranding, and surviving the next cycle. The cost is that the public is not done with them, ever.