Loomsmoke
Environmental hazard combining indiscriminate fire spread with semi-intentional movement through the Loom District. Feeds on dye chemicals and sawdust, grows hotter when struck wit...
Not a person — a fire that started in the Loom District and never fully went out, feeding on old dye chemicals and sawdust and whatever else burns in its path, moving with something too close to intention to call it a plain fire. Loomsmoke doesn't negotiate. Doesn't slow for pleading. Grows every time somebody tries smothering it with anything but water.
Signature moves: spread along anything flammable, choke a room before anybody smells smoke, flare hotter under attack.
Defeated by: cutting off the fuel — brute force just feeds it.
Appearance: A wall of black smoke lit from within by a sick orange glow, threading through doorways like it's choosing them, embers drifting off it that never quite go out. Moves too steadily, too deliberately, to read as a normal fire.
Tier Environmental Hazard · Scale Structural · Labels Danger +2 · Freak +1
Common drives
- consuming fuel
- spreading
- nothing personal, nothing verbal
Narrative hooks
- It started the same night as an insurance inspection nobody wants examined
- A teammate's family business is directly in its path
- Somebody set it on purpose and Loomsmoke doesn't know or care