the Cauldron
Rooftop bar in a converted textile factory run by a retired hero—the only neutral ground where solo heroes, retired teams, and villains between jobs leave violence at the door. The...
A rooftop bar built into the bones of a dead foundry, run by a retired hero who never talks shop about what the furnace used to forge. The Cauldron is the one patch of ground where nobody throws a punch — solo heroes, retired teams, villains between jobs, all checking their capes at the door along with their names. The team's too young to belong here. The bartender lets them in anyway, and watches them the way you watch a furnace that's only supposed to be cold.
Appearance: A converted rooftop atop an old brick textile factory, strings of low amber light over mismatched patio furniture and a bar built from salvaged machine parts. The skyline glows beyond the parapet; the space itself stays warm, dim, and deliberately unpolished.
Type Neutral Ground · Tone Uneasy Civility
Default NPCs
Story hooks
- The team's antagonist is at the next booth, drinking
- A retired hero asks the team to deliver a message they cannot deliver themselves
- The bartender quietly tips the team off about somebody dangerous walking in