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Mentor or Burn Out — Adult

Adult heroes mentor teens by choosing: take Hopeless or Guilty condition and grant the teen Influence, or do the favor free but shift one of the adult's labels toward the city's bu...

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Inflicts:

Mentor or Burn Out (Adult Move)

When an adult hero offers a teen a piece of advice, a contact, or a piece of training, they pick:

  • Mentor: the adult takes a condition (usually Hopeless or Guilty) and the teen takes Influence over the adult.
  • Burn out: the adult does the favor for free, but they shift a label on themselves toward the version of them the city has been building. Eventually the adult becomes that version permanently.

Mentor or Burn Out is the engine of the adult playbooks. Mentoring costs. Burning out costs more.

Type Adult · Category Social · Roll +none