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Hold Influence — Adult

An adult character begins each session with Influence over every teen on the team, spending it to shift labels, mark conditions with words, or bench a teen from scenes. Voluntary s...

Hold Influence (Adult Move)

An adult hero starts every session with Influence over every teen on the team. They can spend that Influence to shift a teen's labels, mark a teen's condition with words, or lock a teen out of a scene by making them sit it out.

The whole game is the team trying to take this Influence back. An adult who voluntarily gives up Influence over a teen marks a powerful narrative beat — and gains Influence with the rest of the team in exchange.

Type Adult · Category Social · Roll +none