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Engage a Threat — Adult

On a 10+, pick three perks instead of two. On a 7–9, the adult hero names the cost instead of the GM dictating it—trading reputation, history, or regret rather than conditions. On...

Engage a Threat (Adult Variant)

When an adult hero engages a threat, the GM no longer gets to dictate the cost on a partial — the adult does. The adult has been here before. They know what the trade is.

On 10+: Pick three perks instead of two.

On 7-9: Pick two; the adult names the cost.

On 6-: The threat does what threats do, and the adult's reputation in the city takes a hit.

Adults pay in reputation, history, and regret instead of conditions.

Type Adult · Category Combat · Roll +Danger