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The Joined

Paired hero whose powers interlock with a singular partner—married duo, soulbond, fused entity, or co-piloted body. Gains +1 ongoing Defend within sight of partner; separation for...

Playbook
Adult
Danger
+1
Freak
+1
Mundane
+0
Savior
+1
Superior
+0
Advanced Moves
Soul SyncBetter TogetherWithout YouCombo AttackShared FateResonanceWe Are One

The Joined (Adult)

The paired hero. The Joined is half of a partnership — a married duo, a soulbond, a fused entity, a co-piloted body. Their powers and the partner's powers feed into each other, and they are at their strongest when the partner is around. They are at their loneliest when the partner is gone.

The Joined's whole identity ride is whether the partnership is a strength, a cage, or both.

Identity questions:

  • Who is your partner, and what did the two of you survive together?
  • What part of yourself do you only access through them?
  • What did your partner do recently that scared you?

Starting label biases: Danger +1, Freak +1, Savior +1, Superior 0, Mundane 0

Starting moves (pick 3, plus the bond move): The Bond, I'll Be Right There, Empath, We've Got This, Two Souls

Advanced moves

Advancements

  1. Advancement: Pick a Joined advanced move
  2. Advancement: Take a move from another playbook
  3. Advancement: +1 label (max +3)
  4. Advancement: Lock a label