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Spells

Wind Walk

6th-level Transmutation ritual affecting you and up to 10 willing creatures within 30 feet for 8 hours. Targets become gaseous cloud forms with 300-foot Fly Speed and hover ability...

Rank
Rank 6
Cast
1 minute
Range
30 feet
Duration
8 hours
Rank
6
Range
30 feet
Duration
8 hours

You and up to ten willing creatures of your choice within range assume gaseous forms for the duration, appearing as wisps of cloud. While in this cloud form, a target has a Fly Speed of 300 feet and can hover; it has Immunity to the Prone condition; and it has Resistance to Bludgeoning, Piercing, and Slashing damage. The only actions a target can take in this form are the Dash action or a Magic action to begin reverting to its normal form. Reverting takes 1 minute, during which the target has the Stunned condition. Until the spell ends, the target can revert to cloud form, which also requires a Magic action followed by a 1-minute transformation. If a target is in cloud form and flying when the effect ends, the target descends 60 feet per round for 1 minute until it lands, which it does safely. If it can't land after 1 minute, it falls the remaining distance.