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Sunbeam

6th-level evocation that launches a 60-foot line of radiant energy; each creature in the line makes a CON save, taking 6d8 radiant damage and the Blinded condition on a failed save...

Conditions
Inflicts:

You launch a sunbeam in a 5-foot-wide, 60-foot-long Line. Each creature in the Line makes a Constitution saving throw. On a failed save, a creature takes 6d8 Radiant damage and has the Blinded condition until the start of your next turn. On a successful save, it takes half as much damage only. Until the spell ends, you can take a Magic action to create a new Line of radiance. For the duration, a mote of brilliant radiance shines above you. It sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. This light is sunlight.

Level 6th-Level · School Evocation · Casting Time 1 action · Range Self · Components V, S, M (a magnifying glass) · Duration Concentration, up to 1 minute (Concentration) · Classes Cleric, Druid, Sorcerer, Wizard

Damage Radiant · Save Constitution

This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.

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