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Sunbeam
Launch a 5-foot-wide, 60-foot-long radiant-damage line requiring CON save; failed save deals 6d8 radiant and Blinds until your next turn; successful save halves damage. As a Magic...
- Rank
- Rank 6
- Cast
- 1 action
- Range
- Self
- Save
- Con
- Duration
- Concentration, up to 1 minute
- Rank
- 6
- Range
- Self
- Duration
- Concentration, up to 1 minute
You launch a sunbeam in a 5-foot-wide, 60-foot-long Line. Each creature in the Line makes a Constitution saving throw. On a failed save, a creature takes 6d8 Radiant damage and has the Blinded condition until the start of your next turn. On a successful save, it takes half as much damage only. Until the spell ends, you can take a Magic action to create a new Line of radiance. For the duration, a mote of brilliant radiance shines above you. It sheds Bright Light in a 30-foot radius and Dim Light for an additional 30 feet. This light is sunlight.