Spiritual Weapon
Conjures a stationary spectral weapon within 60 feet that you control as a bonus action each turn to make melee spell attacks (1d8 force + spellcasting modifier) against creatures...
You create a floating, spectral force that resembles a weapon of your choice and lasts for the duration. The force appears within range in a space of your choice, and you can immediately make one melee spell attack against one creature within 5 feet of the force. On a hit, the target takes Force damage equal to 1d8 plus your spellcasting ability modifier. As a Bonus Action on your later turns, you can move the force up to 20 feet and repeat the attack against a creature within 5 feet of it.
At Higher Levels: The damage increases by 1d8 for every slot level above 2.
Level 2nd-Level · School Evocation · Casting Time 1 bonus action · Range 60 feet · Components V, S · Duration Concentration, up to 1 minute (Concentration) · Classes Cleric
Damage Force
This work includes material from the System Reference Document 5.2.1 ("SRD 5.2.1") by Wizards of the Coast LLC, available at https://www.dndbeyond.com/srd. The SRD 5.2.1 is licensed under the Creative Commons Attribution 4.0 International License, available at https://creativecommons.org/licenses/by/4.0/legalcode.
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