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Spells

Speak with Plants

Grants 10-minute communication with plants in a 30-foot Emanation and allows you to query them about events from the past day (creatures, weather, circumstances). You can command s...

Granted Features
Automatic:
For 10 minutes, you comprehend and verbally communicate with Beasts, using Influence skill options with them; Beasts share information about nearby locations, monsters, and events they perceived within the past day. Ritual casting available. Search fit: animal information gathering, Beast communication, reconnaissance from local creatures.
Animates a corpse's spirit for 10 minutes to answer up to five questions about what it knew in life; requires a mouth, fails on Undead creatures or if cast on the same corpse within 10 days. The corpse offers knowledge in its original languages but may refuse truthful answers if antagonistic toward you or perceives you as an enemy; it cannot learn new information, understand events after death, or speculate on futures.

You imbue plants in an immobile 30-foot Emanation with limited sentience and animation, giving them the ability to communicate with you and follow your simple commands. You can question plants about events in the spell's area within the past day, gaining information about creatures that have passed, weather, and other circumstances. You can also turn Difficult Terrain caused by plant growth (such as thickets and undergrowth) into ordinary terrain that lasts for the duration. Or you can turn ordinary terrain where plants are present into Difficult Terrain that lasts for the duration. The spell doesn't enable plants to uproot themselves and move about, but they can move their branches, tendrils, and stalks for you. If a Plant creature is in the area, you can communicate with it as if you shared a common language.

Level 3rd-Level · School Transmutation · Casting Time 1 action · Range Self · Components V, S · Duration 10 minutes · Classes Bard, Druid, Ranger