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Sorted A-ZSpells
Speak with Animals
For 10 minutes without concentration, you comprehend and speak with Beasts, using Influence skill actions on them. Beasts share information about nearby locations, monsters, and wh...
Granted Features
Automatic:
Animates a corpse's spirit for 10 minutes to answer up to five questions about what it knew in life; requires a mouth, fails on Undead creatures or if cast on the same corpse within 10 days. The corpse offers knowledge in its original languages but may refuse truthful answers if antagonistic toward you or perceives you as an enemy; it cannot learn new information, understand events after death, or speculate on futures.
Communication with plants in a 30-foot emanation for 10 minutes without concentration. You question plants about creatures, weather, and events from the past day, command them to move branches or tendrils, and convert plant-caused difficult terrain to ordinary or vice versa for the duration. Plant creatures respond as if sharing a common language. Search fit: reconnaissance via plant witnesses, terrain manipulation, plant communication.
For the duration, you can comprehend and verbally communicate with Beasts, and you can use any of the Influence action's skill options with them. Most Beasts have little to say about topics that don't pertain to survival or companionship, but at minimum, a Beast can give you information about nearby locations and monsters, including whatever it has perceived within the past day.
Level 1st-Level · School Divination · Casting Time 1 action · Range Self · Components V, S · Duration 10 minutes (Ritual) · Classes Bard, Druid, Ranger, Warlock